Path_condition_controller is non-functional entity that awaits future implementation.


OnDestroy Function ondestroyfn : Name of the function to use from already parsed .as script files when entity is destroyed (killed) in any way. If the function belongs to namespace, you must use prefix with the namespace name (e.g. mynamespace::MyFunction) for the keyvalue.

Name targetname : Set name of path_condition_controller so other entities can trigger it.

Path_condition List pathcondition_list : Keyvalue_Description_here

Selection Mode selecttype : Keyvalue_Description_here

  • 0 : First Found (Default)
  • 1 : Random
  • 2 : Nearest to NPC


  • 1 : Start Off : If selected, this entity is disabled at map start, which means it need to be triggered in order to be enabled.